Suger Rhapsody----Design of an interactive device for intervention in sweet food addiction based on the induction of aversion emotions
Designers:
Yang Yinan
Client [for Professional Category] | Instructor [for Student Category]【if have】:
Li Qingchuan
Country/Region:
China
Competition Category:
STUDENT
Participating Institution:
Harbin Institute of Technology, School of Architecture and Design

Finalist

Finalist

Sugar Rhapsody focuses on sugar cravings driven by emotional compensation. It uses counterintuitive rhythm gameplay to assess anxiety, depression, and compulsive tendencies, then applies AR-based visual distortion to reduce the attraction of sweets. By transforming sweet food into a warning symbol, the project helps users pause, reflect, and regain agency before impulsive eating occurs.