Suger Rhapsody----Design of an interactive device for intervention in sweet food addiction based on the induction of aversion emotions
- Designers:
- Yang Yinan
- Client [for Professional Category] | Instructor [for Student Category]【if have】:
- Li Qingchuan
- Country/Region:
- China
- Competition Category:
- STUDENT
- Participating Institution:
- Harbin Institute of Technology, School of Architecture and Design
Sugar Rhapsody focuses on sugar cravings driven by emotional compensation. It uses counterintuitive rhythm gameplay to assess anxiety, depression, and compulsive tendencies, then applies AR-based visual distortion to reduce the attraction of sweets. By transforming sweet food into a warning symbol, the project helps users pause, reflect, and regain agency before impulsive eating occurs.